OLS/Source/ols/Public/Systems/OLSGameSession.h

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// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameSession.h"
#include "OLSGameSession.generated.h"
UCLASS()
class OLS_API AOLSGameSession : public AGameSession
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
AOLSGameSession();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};