OLS/Plugins/Developer/RiderLink/Source/RiderDebuggerSupport/Private/UnrealFunctions.h

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2024-09-22 21:11:19 +00:00
#pragma once
class UEdGraphNode;
class UFunction;
class UObject;
class UClass;
class FString;
namespace RiderDebuggerSupport
{
UClass* FindClassForNode(const UObject* Object, const UFunction* Function);
UEdGraphNode* FindSourceNodeForCodeLocation(const UObject* Object, UFunction* Function);
FString GetClassNameWithoutSuffix(const UClass* Class);
const UClass* CastToUClass(const UObject* Object);
}