OLS/Source/ols/Public/Characters/Components/OLSCharacterMovementComponent.h

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2024-09-22 21:11:19 +00:00
// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "GameFramework/CharacterMovementComponent.h"
#include "OLSCharacterMovementComponent.generated.h"
UCLASS(Config = Game)
class OLS_API UOLSCharacterMovementComponent : public UCharacterMovementComponent
{
GENERATED_BODY()
public:
// Sets default values for this component's properties
UOLSCharacterMovementComponent(const FObjectInitializer& objectInitializer);
};