21 lines
625 B
C
21 lines
625 B
C
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// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
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#pragma once
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#include "CoreMinimal.h"
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#include "Components/ActorComponent.h"
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#include "GameFramework/CharacterMovementComponent.h"
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#include "OLSCharacterMovementComponent.generated.h"
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UCLASS(Config = Game)
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class OLS_API UOLSCharacterMovementComponent : public UCharacterMovementComponent
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{
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GENERATED_BODY()
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public:
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// Sets default values for this component's properties
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UOLSCharacterMovementComponent(const FObjectInitializer& objectInitializer);
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};
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