OLS/Source/OLSAnimation/Public/Nodes/AnimNode_SlotCustom.h

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2024-09-22 21:11:19 +00:00
// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
#pragma once
#include "CoreMinimal.h"
#include "AnimNodes/AnimNode_Slot.h"
#include "UObject/Object.h"
#include "AnimNode_SlotCustom.generated.h"
/**
*
*/
USTRUCT(BlueprintInternalUseOnly)
struct OLSANIMATION_API FAnimNode_SlotCustom : public FAnimNode_Slot
{
GENERATED_BODY()
public:
virtual void Update_AnyThread(const FAnimationUpdateContext& context) override;
};