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							a17d3ca74a
							
						
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							Merge branch 'detached'
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Characters/UEFN_Mannequin/AnimationLayers/ABP_UEFN_Base_New.uasset
#	Content/Characters/UEFN_Mannequin/AnimationLayers/ABP_UEFN_FullBody_Base_New.uasset
#	Saved/AutoScreenshot.png
#	Source/OLSAnimation/Private/Data/OLSAnimationData.cpp
#	Source/OLSAnimation/Public/Data/OLSAnimationData.h 
						
						
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						2025-07-31 17:08:30 +07:00 | 
					
					
						
						
							
							
							
						
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							29d0870443
							
						
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							Refactored Forward Facing animation data.
						
						
						
						
						
						
						
						Reverted back to UE5.6 -> UE5.5. 
						
						
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						2025-07-31 17:06:58 +07:00 | 
					
					
						
						
							
							
							
						
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							128c44a0b1
							
						
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							Merge remote-tracking branch 'origin/refactoring' into refactoring
						
						
						
						
						
						
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						2025-07-31 12:54:01 +07:00 | 
					
					
						
						
							
							
							
						
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							fb98645ea6
							
						
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							Renamed some animation data
						
						
						
						
						
						
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						2025-07-31 12:53:45 +07:00 | 
					
					
						
						
							
							
							
						
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							648ebb5204
							
						
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							Updated Rider
						
						
						
						
						
						
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						2025-07-31 12:53:43 +07:00 | 
					
					
						
						
							
							
							
						
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							f3cb92782d
							
						
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							Refactored Forward Facing anim data
						
						
						
						
						
						
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						2025-07-31 12:53:43 +07:00 | 
					
					
						
						
							
							
							
						
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							bb5f9d2d87
							
						
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							Removed structs that are not used
						
						
						
						
						
						
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						2025-07-31 12:53:43 +07:00 | 
					
					
						
						
							
							
							
						
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							a04125f879
							
						
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							Renamed params
						
						
						
						
						
						
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						2025-07-31 12:53:40 +07:00 | 
					
					
						
						
							
							
							
						
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							38e3ce0878
							
						
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							Refactored FeetPosition.
						
						
						
						
						
						
						
						Addeed Blend profiles to stop -> start 
						
						
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						2025-07-31 12:53:36 +07:00 | 
					
					
						
						
							
							
							
						
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							ccfc21492d
							
						
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							Updated animation transitiontolocomotion window.
						
						
						
						
						
						
						
						Updated Run Pivot PlayRate. 
						
						
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						2025-07-31 12:53:30 +07:00 | 
					
					
						
						
							
							
							
						
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							e5a382f9e4
							
						
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							Made pivot more responsive
						
						
						
						
						
						
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						2025-07-31 12:53:30 +07:00 | 
					
					
						
						
							
							
							
						
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							48e48254e3
							
						
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							Updated compression curve
						
						
						
						
						
						
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						2025-07-31 12:53:29 +07:00 | 
					
					
						
						
							
							
							
						
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							5f4aae5f2c
							
						
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							updated compression curve
						
						
						
						
						
						
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						2025-07-31 12:53:22 +07:00 | 
					
					
						
						
							
							
							
						
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							b604715c5d
							
						
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							Testing new pivot settings
						
						
						
						
						
						
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						2025-07-31 12:53:14 +07:00 | 
					
					
						
						
							
							
							
						
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							37d4e08438
							
						
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							Changed Forward Facing start cycle from foot based to feetpositionvalue
						
						
						
						
						
						
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						2025-07-31 12:53:14 +07:00 | 
					
					
						
						
							
							
							
						
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							406b4e03ae
							
						
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							Implemented Stop by foot planted and pivot feet curve or foot flags selection
						
						
						
						
						
						
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						2025-07-31 12:53:12 +07:00 | 
					
					
						
						
							
							
							
						
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							e72064eb13
							
						
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							Renamed some animation data
						
						
						
						
						
						
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						2025-07-30 21:29:07 +07:00 | 
					
					
						
						
							
							
							
						
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							492c4135f5
							
						
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							Updated Rider
						
						
						
						
						
						
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						2025-07-30 18:20:27 +07:00 | 
					
					
						
						
							
							
							
						
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							15f696172a
							
						
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							Refactored Forward Facing anim data
						
						
						
						
						
						
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						2025-07-30 15:13:22 +07:00 | 
					
					
						
						
							
							
							
						
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							3538c50792
							
						
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							Removed structs that are not used
						
						
						
						
						
						
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						2025-07-30 14:27:18 +07:00 | 
					
					
						
						
							
							
							
						
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							cd19bfec44
							
						
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							Renamed params
						
						
						
						
						
						
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						2025-07-29 22:25:44 +07:00 | 
					
					
						
						
							
							
							
						
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							b4105ffb75
							
						
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							Refactored FeetPosition.
						
						
						
						
						
						
						
						Addeed Blend profiles to stop -> start 
						
						
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						2025-07-29 15:50:33 +07:00 | 
					
					
						
						
							
							
							
						
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							9ec5388f4e
							
						
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							Merge branch 'main' into refactoring
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Characters/UEFN_Mannequin/AnimationLayers/ABP_UEFN_FullBody_Base_New.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Run/M_Neutral_Run_Stop_F_Rfoot.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Run/M_Neutral_Run_Turn_L_180_Lfoot.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Walk/M_Neutral_Walk_Stop_F_Lfoot.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Walk/M_Neutral_Walk_Stop_F_Rfoot.uasset
#	Saved/AutoScreenshot.png
#	Saved/Autosaves/Game/Characters/UEFN_Mannequin/AnimationLayers/ABP_UEFN_FullBody_Base_New_Auto1.uasset
#	Source/OLSAnimation/Private/AnimInstances/OLSBaseLinkedLayerAnimInstance.cpp
#	Source/OLSAnimation/Private/Data/OLSAnimationData.cpp
#	Source/OLSAnimation/Public/AnimInstances/OLSBaseLinkedLayerAnimInstance.h
#	Source/OLSAnimation/Public/Data/OLSAnimationData.h 
						
						
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						2025-07-29 15:36:28 +07:00 | 
					
					
						
						
							
							
							
						
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							501111ec24
							
						
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							Removed legacy feet position and replaced by calculating theirs distance by IK feet and target.
						
						
						
						
						
						
						
						Fixed Pivot condition for velocity direction that does not corresponding to player input. 
						
						
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						2025-07-27 10:06:15 +07:00 | 
					
					
						
						
							
							
							
						
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							226368b178
							
						
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							Small changes
						
						
						
						
						
						
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						2025-07-26 14:17:35 +07:00 | 
					
					
						
						
							
							
							
						
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							84803c829e
							
						
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							Merge remote-tracking branch 'origin/main'
						
						
						
						
						
						
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						2025-07-25 12:01:35 +07:00 | 
					
					
						
						
							
							
							
						
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							a6755cf61c
							
						
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							Reverted back to Unreal 5.4
						
						
						
						
						
						
						
						Added curves into RFoot Stop Cycle for both walk and run.
Implemented stop cycle foot based. 
						
						
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						2025-07-25 11:59:13 +07:00 | 
					
					
						
						
							
							
							
						
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							bbb85871dc
							
						
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							Updated project to 5.6
						
						
						
						
						
						
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						2025-07-24 17:45:58 +07:00 | 
					
					
						
						
							
							
							
						
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							2d97bf84b2
							
						
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							Removed Print String.
						
						
						
						
						
						
						
						Changed Pivot's blend profile from FastFeet -> FastFeet_RootWeight 
						
						
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						2025-07-24 13:50:00 +07:00 | 
					
					
						
						
							
							
							
						
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							2fd439e76b
							
						
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							Updated animation transitiontolocomotion window.
						
						
						
						
						
						
						
						Updated Run Pivot PlayRate. 
						
						
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						2025-05-19 21:29:50 +07:00 | 
					
					
						
						
							
							
							
						
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							c3651e6053
							
						
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							Made pivot more responsive
						
						
						
						
						
						
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						2025-05-17 18:01:13 +07:00 | 
					
					
						
						
							
							
							
						
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							cbe4600c1e
							
						
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							Updated compression curve
						
						
						
						
						
						
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						2025-05-16 16:06:10 +07:00 | 
					
					
						
						
							
							
							
						
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							6df22fa048
							
						
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							updated compression curve
						
						
						
						
						
						
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						2025-05-15 14:56:37 +07:00 | 
					
					
						
						
							
							
							
						
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							9bece0195a
							
						
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							Testing new pivot settings
						
						
						
						
						
						
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						2025-05-14 14:57:39 +07:00 | 
					
					
						
						
							
							
							
						
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							a50669a647
							
						
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							Changed Forward Facing start cycle from foot based to feetpositionvalue
						
						
						
						
						
						
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						2025-05-14 13:56:52 +07:00 | 
					
					
						
						
							
							
							
						
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							49ab3fd41f
							
						
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							Implemented Stop by foot planted and pivot feet curve or foot flags selection
						
						
						
						
						
						
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						2025-05-14 12:38:48 +07:00 | 
					
					
						
						
							
							
							
						
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							d4a5051eb2
							
						
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							Format code
						
						
						
						
						
						
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						2025-05-14 11:30:21 +07:00 | 
					
					
						
						
							
							
							
						
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							0824f30541
							
						
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							Updated pivot time for each anim set
						
						
						
						
						
						
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						2025-05-13 22:19:25 +07:00 | 
					
					
						
						
							
							
							
						
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							c49fd5ec78
							
						
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							Migrated from the previous repos
						
						
						
						
						
						
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						2025-05-13 15:21:02 +07:00 | 
					
					
						
						
							
							
							
						
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							80c1cf6ce3
							
						
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							Initial commit
						
						
						
						
						
						
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						2025-05-13 08:12:30 +00:00 | 
					
					
						
						
							
							
							
						
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