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7286acad8b
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Refactored Feet Position Animation Data.
Optimization for FeetPosition
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2025-08-01 12:43:20 +07:00 |
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29d0870443
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Refactored Forward Facing animation data.
Reverted back to UE5.6 -> UE5.5.
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2025-07-31 17:06:58 +07:00 |
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501111ec24
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Removed legacy feet position and replaced by calculating theirs distance by IK feet and target.
Fixed Pivot condition for velocity direction that does not corresponding to player input.
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2025-07-27 10:06:15 +07:00 |
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226368b178
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Small changes
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2025-07-26 14:17:35 +07:00 |
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a6755cf61c
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Reverted back to Unreal 5.4
Added curves into RFoot Stop Cycle for both walk and run.
Implemented stop cycle foot based.
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2025-07-25 11:59:13 +07:00 |
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2d97bf84b2
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Removed Print String.
Changed Pivot's blend profile from FastFeet -> FastFeet_RootWeight
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2025-07-24 13:50:00 +07:00 |
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0824f30541
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Updated pivot time for each anim set
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2025-05-13 22:19:25 +07:00 |
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c49fd5ec78
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Migrated from the previous repos
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2025-05-13 15:21:02 +07:00 |
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