6 Commits

Author SHA1 Message Date
501111ec24 Removed legacy feet position and replaced by calculating theirs distance by IK feet and target.
Fixed Pivot condition for velocity direction that does not corresponding to player input.
2025-07-27 10:06:15 +07:00
226368b178 Small changes 2025-07-26 14:17:35 +07:00
a6755cf61c Reverted back to Unreal 5.4
Added curves into RFoot Stop Cycle for both walk and run.
Implemented stop cycle foot based.
2025-07-25 11:59:13 +07:00
2d97bf84b2 Removed Print String.
Changed Pivot's blend profile from FastFeet -> FastFeet_RootWeight
2025-07-24 13:50:00 +07:00
0824f30541 Updated pivot time for each anim set 2025-05-13 22:19:25 +07:00
c49fd5ec78 Migrated from the previous repos 2025-05-13 15:21:02 +07:00