7 Commits

Author SHA1 Message Date
9ec5388f4e Merge branch 'main' into refactoring
# Conflicts:
#	Content/Characters/UEFN_Mannequin/AnimationLayers/ABP_UEFN_FullBody_Base_New.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Run/M_Neutral_Run_Stop_F_Rfoot.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Run/M_Neutral_Run_Turn_L_180_Lfoot.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Walk/M_Neutral_Walk_Stop_F_Lfoot.uasset
#	Content/Characters/UEFN_Mannequin/Animations/Walk/M_Neutral_Walk_Stop_F_Rfoot.uasset
#	Saved/AutoScreenshot.png
#	Saved/Autosaves/Game/Characters/UEFN_Mannequin/AnimationLayers/ABP_UEFN_FullBody_Base_New_Auto1.uasset
#	Source/OLSAnimation/Private/AnimInstances/OLSBaseLinkedLayerAnimInstance.cpp
#	Source/OLSAnimation/Private/Data/OLSAnimationData.cpp
#	Source/OLSAnimation/Public/AnimInstances/OLSBaseLinkedLayerAnimInstance.h
#	Source/OLSAnimation/Public/Data/OLSAnimationData.h
2025-07-29 15:36:28 +07:00
a6755cf61c Reverted back to Unreal 5.4
Added curves into RFoot Stop Cycle for both walk and run.
Implemented stop cycle foot based.
2025-07-25 11:59:13 +07:00
2fd439e76b Updated animation transitiontolocomotion window.
Updated Run Pivot PlayRate.
2025-05-19 21:29:50 +07:00
cbe4600c1e Updated compression curve 2025-05-16 16:06:10 +07:00
6df22fa048 updated compression curve 2025-05-15 14:56:37 +07:00
49ab3fd41f Implemented Stop by foot planted and pivot feet curve or foot flags selection 2025-05-14 12:38:48 +07:00
c49fd5ec78 Migrated from the previous repos 2025-05-13 15:21:02 +07:00