// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action. #include "Systems/OLSGameSession.h" // Sets default values AOLSGameSession::AOLSGameSession() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; } // Called when the game starts or when spawned void AOLSGameSession::BeginPlay() { Super::BeginPlay(); } // Called every frame void AOLSGameSession::Tick(float DeltaTime) { Super::Tick(DeltaTime); }