// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action. #pragma once #include "CoreMinimal.h" #include "OLSMoveableInterface.h" #include "UObject/Interface.h" #include "OLSReplicatedMovableInterface.generated.h" // This class does not need to be modified. UINTERFACE() class UOLSReplicatedMovableInterface : public UOLSMoveableInterface { GENERATED_BODY() }; /** * */ class OLSANIMATION_API IOLSReplicatedMovableInterface : public IOLSMoveableInterface { GENERATED_BODY() // Add interface functions to this class. This is the class that will be inherited to implement this interface. public: virtual void SetReplicatedMaxWalkSpeed(const float speed) = 0; virtual void SetReplicatedAcceleration(const FVector& acceleration) = 0; };