// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action. #include "ModularGameplayActors/OLSModularGameMode.h" AOLSModularGameModeBase::AOLSModularGameModeBase() { // GameStateClass = AGSCModularGameStateBase::StaticClass(); // PlayerControllerClass = AGSCModularPlayerController::StaticClass(); // PlayerStateClass = APlayerState::StaticClass(); // DefaultPawnClass = AGSCModularCharacter::StaticClass(); } AOLSModularGameMode::AOLSModularGameMode() { // GameStateClass = AGSCModularGameState::StaticClass(); // PlayerControllerClass = AGSCModularPlayerController::StaticClass(); // PlayerStateClass = APlayerState::StaticClass(); // DefaultPawnClass = AGSCModularCharacter::StaticClass(); }