#include "DebugLogger.h" #define JB_DEBUG_MODE 0 #define LOG_DBG_PREFIX "JB_UNR_BP_DBG_MSG>" #define LOG_DBG_PREFIX_LENGTH (sizeof(LOG_DBG_PREFIX) - 1) #if JB_DEBUG_MODE #include "UObject/UnrealType.h" // Avoid including windows.h extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA(const char* LpOutputString); #endif void RiderDebuggerSupport::SendLogToDebugger( #if !JB_DEBUG_MODE [[maybe_unused]] #endif const char* FormatStr, ...) { #if JB_DEBUG_MODE va_list Args; va_start(Args, FormatStr); char OutputBuffer[1024] = {LOG_DBG_PREFIX}; char* FormatBuffer = OutputBuffer + LOG_DBG_PREFIX_LENGTH; constexpr int FormatBufferSize = sizeof(OutputBuffer) - LOG_DBG_PREFIX_LENGTH; const auto Res = vsprintf_s(FormatBuffer, FormatBufferSize, FormatStr, Args); if (Res > 0) OutputDebugStringA(OutputBuffer); else OutputDebugStringA("Error in SendLogToDebugger"); va_end(Args); #endif }