[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Maps/Startup.Startup EditorStartupMap=/Game/Maps/Startup.Startup [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 Compiler=Default AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.RendererSettings] r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.Shadow.Virtual.Enable=1 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] bAuthorizeAutomaticWidgetVariableCreation=False FontDPIPreset=Standard FontDPI=72 [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/ols") +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/ols") [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=3EDF51993C4943B29BED039675FFC953 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= [CoreRedirects] +StructRedirects=(OldName="/Script/ols.OLSAnimaSetBase",NewName="/Script/ols.OLSAnimSetBase") +StructRedirects=(OldName="/Script/ols.SamuraiLocomotionState",NewName="/Script/ols.OLSLocomotionState") +StructRedirects=(OldName="/Script/OLSAnimation.OLSGaitMask",NewName="/Script/OLSAnimation.OLSGaitMasks") +FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredLocomotionStateTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredLocomotionState") +PropertyRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.DesiredStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.DesiredStance") +FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredStance") +FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.Server_SetDesiredStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.Server_SetDesiredStance") +FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.GetStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.GetStance") +FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.SetStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.SetStance") +ClassRedirects=(OldName="/Script/OLSAnimation.OLSBaseLinkedOverlayAnimInstance",NewName="/Script/OLSAnimation.OLSBaseLinkedOverlayLayerAnimInstance") +ClassRedirects=(OldName="/Script/OLSAnimation.OLSBaseLinkedOverlayerAnimInstance",NewName="/Script/OLSAnimation.OLSBaseLinkedOverlayLayerAnimInstance")