// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameMode.h" #include "GameFramework/GameModeBase.h" #include "OLSModularGameMode.generated.h" /** Pair this with a ModularGameStateBase */ UCLASS(Blueprintable) class OLS_API AOLSModularGameModeBase : public AGameModeBase { GENERATED_BODY() public: AOLSModularGameModeBase(); }; /** Pair this with a ModularGameState */ UCLASS(Blueprintable) class OLS_API AOLSModularGameMode : public AGameMode { GENERATED_BODY() public: AOLSModularGameMode(); };