OLS/Source/ols/Private/DataAssets/OLSPawnPrimaryDataAsset.cpp

21 lines
617 B
C++

// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
#include "DataAssets/OLSPawnPrimaryDataAsset.h"
UOLSPawnPrimaryDataAsset::UOLSPawnPrimaryDataAsset(const FObjectInitializer& objectInitializer)
: Super(objectInitializer)
{
PawnClass = nullptr;
TagRelationshipMapping = nullptr;
InputConfig = nullptr;
// @Todo: implement DefaultCamera mode here.
// DefaultCameraMode = nullptr;
}
FString UOLSPawnPrimaryDataAsset::GetIdentifierString() const
{
return GetPrimaryAssetId().ToString();
}