20 lines
410 B
C#
20 lines
410 B
C#
using UnrealBuildTool;
|
|
|
|
public class RiderShaderInfo : ModuleRules
|
|
{
|
|
public RiderShaderInfo(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
#if UE_4_22_OR_LATER
|
|
PCHUsage = PCHUsageMode.NoPCHs;
|
|
#else
|
|
PCHUsage = PCHUsageMode.NoSharedPCHs;
|
|
#endif
|
|
|
|
#if UE_5_2_OR_LATER
|
|
bDisableStaticAnalysis = true;
|
|
#endif
|
|
|
|
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Projects", "RenderCore" });
|
|
}
|
|
}
|