88 lines
3.9 KiB
INI
88 lines
3.9 KiB
INI
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/Maps/Startup.Startup
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EditorStartupMap=/Game/Maps/Startup.Startup
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.RendererSettings]
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.ReflectionMethod=1
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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[/Script/Engine.UserInterfaceSettings]
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bAuthorizeAutomaticWidgetVariableCreation=False
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FontDPIPreset=Standard
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FontDPI=72
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/ols")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/ols")
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=3EDF51993C4943B29BED039675FFC953
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[CoreRedirects]
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+StructRedirects=(OldName="/Script/ols.OLSAnimaSetBase",NewName="/Script/ols.OLSAnimSetBase")
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+StructRedirects=(OldName="/Script/ols.SamuraiLocomotionState",NewName="/Script/ols.OLSLocomotionState")
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+StructRedirects=(OldName="/Script/OLSAnimation.OLSGaitMask",NewName="/Script/OLSAnimation.OLSGaitMasks")
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+FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredLocomotionStateTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredLocomotionState")
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+PropertyRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.DesiredStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.DesiredStance")
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+FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.SetDesiredStance")
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+FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.Server_SetDesiredStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.Server_SetDesiredStance")
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+FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.GetStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.GetStance")
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+FunctionRedirects=(OldName="/Script/OLSAnimation.OLSLocomotionComponent.SetStanceTag",NewName="/Script/OLSAnimation.OLSLocomotionComponent.SetStance")
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+ClassRedirects=(OldName="/Script/OLSAnimation.OLSBaseLinkedOverlayAnimInstance",NewName="/Script/OLSAnimation.OLSBaseLinkedOverlayLayerAnimInstance")
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+ClassRedirects=(OldName="/Script/OLSAnimation.OLSBaseLinkedOverlayerAnimInstance",NewName="/Script/OLSAnimation.OLSBaseLinkedOverlayLayerAnimInstance") |