72 lines
1.4 KiB
C#
72 lines
1.4 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class CommonUser : ModuleRules
|
|
{
|
|
public CommonUser(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
bool bUseOnlineSubsystemV1 = true;
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[] {
|
|
// ... add public include paths required here ...
|
|
}
|
|
);
|
|
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
new string[] {
|
|
// ... add other private include paths required here ...
|
|
}
|
|
);
|
|
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"CoreOnline",
|
|
"GameplayTags",
|
|
"OnlineSubsystemUtils",
|
|
// ... add other public dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
if (bUseOnlineSubsystemV1)
|
|
{
|
|
PublicDependencyModuleNames.Add("OnlineSubsystem");
|
|
}
|
|
else
|
|
{
|
|
PublicDependencyModuleNames.Add("OnlineServicesInterface");
|
|
}
|
|
|
|
PublicDefinitions.Add("COMMONUSER_OSSV1=" + (bUseOnlineSubsystemV1 ? "1" : "0"));
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"CoreOnline",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"Slate",
|
|
"SlateCore",
|
|
"ApplicationCore",
|
|
"InputCore",
|
|
// ... add private dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
// ... add any modules that your module loads dynamically here ...
|
|
}
|
|
);
|
|
}
|
|
}
|