OLS/Source/ols/Private/DataAssets/OLSPawnDataAsset.cpp
2025-01-09 16:05:57 -07:00

21 lines
589 B
C++

// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
#include "DataAssets/OLSPawnDataAsset.h"
UOLSPawnDataAsset::UOLSPawnDataAsset(const FObjectInitializer& objectInitializer)
: Super(objectInitializer)
{
PawnClass = nullptr;
TagRelationshipMapping = nullptr;
InputConfig = nullptr;
// @Todo: implement DefaultCamera mode here.
// DefaultCameraMode = nullptr;
}
FString UOLSPawnDataAsset::GetIdentifierString() const
{
return GetPrimaryAssetId().ToString();
}