27 lines
631 B
C++
27 lines
631 B
C++
// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
|
|
|
|
|
|
#include "Systems/OLSGameSession.h"
|
|
|
|
|
|
// Sets default values
|
|
AOLSGameSession::AOLSGameSession()
|
|
{
|
|
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
|
|
PrimaryActorTick.bCanEverTick = true;
|
|
}
|
|
|
|
// Called when the game starts or when spawned
|
|
void AOLSGameSession::BeginPlay()
|
|
{
|
|
Super::BeginPlay();
|
|
|
|
}
|
|
|
|
// Called every frame
|
|
void AOLSGameSession::Tick(float DeltaTime)
|
|
{
|
|
Super::Tick(DeltaTime);
|
|
}
|
|
|