OLS/Source/ols/Public/ModularGameplayActors/OLSModularGameMode.h

31 lines
779 B
C++

// © 2024 Long Ly. All rights reserved. Any unauthorized use, reproduction, or distribution of this trademark is strictly prohibited and may result in legal action.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameMode.h"
#include "GameFramework/GameModeBase.h"
#include "OLSModularGameMode.generated.h"
/** Pair this with a ModularGameStateBase */
UCLASS(Blueprintable)
class OLS_API AOLSModularGameModeBase : public AGameModeBase
{
GENERATED_BODY()
public:
AOLSModularGameModeBase(const FObjectInitializer& objectInitializer);
};
/** Pair this with a ModularGameState */
UCLASS(Blueprintable)
class OLS_API AOLSModularGameMode : public AGameMode
{
GENERATED_BODY()
public:
AOLSModularGameMode(const FObjectInitializer& objectInitializer);
};