OLS/Source/ols.Target.cs
2024-09-22 17:11:19 -04:00

22 lines
533 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class olsTarget : TargetRules
{
public olsTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V4;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
ExtraModuleNames.Add("ols");
RegisterModulesCreatedByRider();
}
private void RegisterModulesCreatedByRider()
{
ExtraModuleNames.AddRange(new string[] { "OLSAnimationEditor" });
}
}