OLS/Plugins/Developer/RiderLink/Source/RiderGameControl/RiderGameControl.Build.cs
2024-09-22 17:11:19 -04:00

34 lines
564 B
C#

using UnrealBuildTool;
public class RiderGameControl : ModuleRules
{
public RiderGameControl(ReadOnlyTargetRules Target) : base(Target)
{
#if UE_4_22_OR_LATER
PCHUsage = PCHUsageMode.NoPCHs;
#else
PCHUsage = PCHUsageMode.NoSharedPCHs;
#endif
bUseRTTI = true;
#if UE_5_2_OR_LATER
bDisableStaticAnalysis = true;
#endif
PublicDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.AddRange(new []
{
"RD",
"RiderLink",
"HeadMountedDisplay",
"LevelEditor",
"UnrealEd",
"Slate",
"CoreUObject",
"Engine"
});
}
}